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研究生: 林家正
Lin, Chia-Cheng
論文名稱: 智慧型手機文字輸入之使用性探討
A Study on the Usability of Text Input for smartphone
指導教授: 王茂駿
口試委員: 林志隆
唐硯漁
學位類別: 碩士
Master
系所名稱: 工學院 - 工業工程與工程管理學系
Department of Industrial Engineering and Engineering Management
論文出版年: 2013
畢業學年度: 101
語文別: 中文
論文頁數: 97
中文關鍵詞: 智慧型手機文字輸入輸入方式輸入工具螢幕方向作業系統
外文關鍵詞: smartphone, text input, input method, input tools, screen directions, operating system
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  • 近年來隨著觸面板的發展與多點觸控式產品的研發,互動性高的手持式行動裝置逐漸在市場上普及,而行動裝置的體積也不斷縮小以滿足方便攜帶之需求。隨著手機產業3G行動網路發展與娛樂需求的提升,觸控螢幕與觸控按鍵的介面設計將會對使用者在瀏覽或文字輸入的感受會有極大差別。
    本研究主要針對現有智慧型手機之文字輸入績效評估與使用性作探討。過去研究對於文字輸入評估多針對拼音輸入,故本研究將以台灣地區熟悉之注音與手寫輸入兩種輸入方式作為評估因子。另外手機作業系統(iOS、Android)、輸入工具(手指、觸控筆)、螢幕方向(直式、橫式)與Android作業系統版本不同是否對於輸入績效會有明顯差別也是本研究會探討的。在評估指標方面,客觀效標將會蒐集受測者的完成時間與錯誤率,主觀效標則以工作負荷量表(NASA-TLX)與系統使用性量表(SUS)作為評量依據。
    實驗結果發現,不同年齡層的使用者在文字輸入完成時間與錯誤率皆有顯著差異,年長者的績效表現均不比年輕或中年族群,因此在文字輸入介面設計時年齡因素必須納入考量。在輸入方式中,年輕與中年族群在按鍵輸入有較佳績效表現,老年族群則為手寫輸入有較佳表現。在輸入工具方面,觸控筆的使用對於文字輸入會相較於利用手指有較佳表現。在螢幕方向中,直式的操作輸入也會相較橫式操作來的好。在作業系統方面,中文輸入以Android作業系統表現較佳,但在英文輸入方面,則發現以iOS作業系統會有較佳的績效表現。


    In recent years, with the development of touch screen technology and multi-touch products, portable devices with high interaction are popular in the market. With the popularity of 3G mobile network and the growing demands on mobile entertainment, the users may experience some differences in browsing or text input touch screen and button interface design.
    This study aims to investigate text input of smartphones for performance evaluation and usability study. Previous studies focused more on Pinyin input assessment, so this study will take the Zhuyin input and handwriting input as evaluation factors. This study will also discuss whether there are significant differences on text input performance in mobilephone operating system (iOS, Android), input tool (finger, stylus), screen direction (vertical, horizontal) and different version of Android operating system. For dependment measures, the objective measures include the subject's completion time and error rate. The subjective measures include mental workload scale (NASA-TLX) and system usability scale (SUS).
    The results showed that there were significant differences in completion time and error rate between different age group. The worst performance was found in the older group. The findings implicated that the age factor should be considered in the interface design. In the input method, the young and the middle-aged people had better performance in the keyboard input and the older people showed better performance in handwriting input. In input tools, the use of the stylus for text input had better performance than that of using fingers. In screen direction, the vertical operation was better than the horizontal operation. For the operating system, the use of Android operating system had better performance in Chinese input, while the use of iOS operating system had better performance in English input.

    摘要 i Abstract ii 誌謝 iv 目錄 v 表目錄 viii 圖目錄 x 第一章 緒論 1 1.1研究背景 1 1.2研究動機與目的 2 1.3研究架構與流程 2 1.4研究範圍與限制 5 第二章 文獻探討 6 2.1智慧型手機 6 2.1.1發展趨勢 6 2.1.2作業系統 8 2.1.3使用行為 8 2.2人機介面 11 2.2.1人機介面的使用性探討 11 2.2.2人機介面的使用性評估方法 12 2.3觸控輸入的介面設計探討 15 2.3.1使用者的年齡 15 2.3.2輸入方式 16 2.3.3輸入工具 16 2.3.4螢幕方向 17 2.3.5文獻小結 17 第三章 研究方法 18 3.1實驗設計 18 3.1.1實驗變項 18 3.1.2實驗評估項目 19 3.2研究對象 20 3.3儀器設備及環境 20 3.3.1儀器設備 20 3.3.2研究環境 22 3.4實驗流程 22 3.4.1系統介面設計 22 3.4.2任務文字設計 24 3.4.3實驗流程圖 24 3.5統計分析 26 第四章 研究結果 27 4.1基本資料分析 27 4.2輸入方式分析比較 30 4.3輸入工具分析比較 47 4.4螢幕方向分析比較 60 4.5Android作業系統版本分析比較 76 第五章 討論 81 5.1性別與年齡 81 5.2輸入方式 82 5.3螢幕尺寸 83 5.4輸入工具 85 5.5螢幕方向 85 5.6作業系統 86 第六章 結論與建議 88 6.1結論 88 6.2建議 88 參考文獻 90 附錄一 95 附錄二 97

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