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研究生: 劉建志
論文名稱: Ergonomics evaluation of viewing time on medium size of displays
中型尺寸立體顯示器使用時間之人因評估
指導教授: 黃雪玲
口試委員:
學位類別: 碩士
Master
系所名稱: 工學院 - 工業工程與工程管理學系
Department of Industrial Engineering and Engineering Management
論文出版年: 2008
畢業學年度: 96
語文別: 英文
論文頁數: 49
中文關鍵詞: 立體顯示器交錯殘影視覺疲勞觀賞時間
外文關鍵詞: 3D display, Crosstalk, Viewing time, Visual fatigue
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  • In recent years, along with display technology’s unceasing progress, more and more 3D displays entered into human life. The 3D display was considered as recent trends of development. Various manufacturers also respectively investigate and develop many stereo technologies in 3D displays, including stereoscoptic and autostereoscopic, and each classification has different stereoscopic vision production technology. Although every year new 3D displays appear in different ways, very few studies compared the effects of different types of 3D displays. Therefore, the purpose of this study is to establish a standard on different type stereo display in terms of ergonomics evaluations.

    In this research, we evaluated visual fatigue on three types of stereo displays and in different viewing time by experiment. The evaluation items of visual fatigue included accommodation time, CFF, and subjective fatigue. In addition, the stereo effects were also evaluated on different type of stereo displays, consisting of visual acuity, crosstalk level, and subjective evaluation on spatial, stereoscopic, and presence.

    The results revealed that different type of stereo displays caused different level of visual fatigue, and produced different levels of stereo effect. Visual fatigue was also affected by longer viewing time. Different type of displays could be recommended in different applications by the evaluation in this study.


    摘要 I Abstract II 致謝 III Table of contents IV List of Figures VI List of Tables VII Chapter 1 Introduction 1 1.1 Background 1 1.2 Motivation 2 1.3 Objectives 2 Chapter 2 Literature Review 3 2.1 Perceptive principle of stereoscopic vision 3 2.1.1 Oculonotor cue 3 2.2 Stereo technologies 5 2.2.1 Stereoscopic Displays 5 2.2.2 Autostereoscopic displays 7 2.3 Evaluation methods 12 2.4 Applications of 3D displays 13 Chapter 3 Methodology 14 3.1 Experimental design 14 3.2 Experimental environment and apparatus 15 3.3 Experimental procedure 17 Chapter 4 Results 19 4.1 Comparison of objective visual fatigue 19 4.1.1 Accommodation time 19 4.1.2 Critical flicker fusion (CFF) 23 4.2 Subjective visual fatigue in this experiment 25 4.3 Comparison of objective perception index 27 4.3.1 Crosstalk level 27 4.3.2 Comparison of Visual Acuity 27 4.3.3 Stereo and clear range 28 4.4 Stereo effect in subjective evaluation 30 Chapter 5 Discussion 33 5.1 Visual fatigue after viewing stereo display 33 5.2 Stereo effect in stereo display 35 5.3 The limitations of this experiment 37 Chapter 6 Conclusion 38 6.1 Summarized Results and Suggestions 38 6.2 Future work 39 References 40 AppendixⅠ The stereo contents 42 AppendixⅡ The questionnaire of subjective visual fatigue 43 AppendixⅢ The questionnaire of subjective stereo effect 44 AppendixⅣ Reference table of crosstalk 46 AppendixⅤ K-S test of visual fatigue evaluation 47 AppendixⅥ K-S test of stereo effect evaluations 49

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