研究生: |
林政佐 Cheng Tso Lin |
---|---|
論文名稱: |
利用三重積積分並加入間接照明效果的重新打光 Triple Product Integral Relighting with Indirect Illumination |
指導教授: |
張鈞法
Chun-Fa Chang |
口試委員: | |
學位類別: |
碩士 Master |
系所名稱: |
電機資訊學院 - 資訊工程學系 Computer Science |
論文出版年: | 2007 |
畢業學年度: | 95 |
語文別: | 英文 |
論文頁數: | 28 |
中文關鍵詞: | 重新打光 、間接照明 |
外文關鍵詞: | relighting, indirect illumination |
相關次數: | 點閱:1 下載:0 |
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預先計算輻射轉換法為一利用預先計算好之複雜光線互動與傳遞來繪製場景的技巧。儘管只能有效的表現低頻的陰影與照明,球面調和函數是首先被採用來表現與壓縮極為龐大的預先計算資料。之後,藉由非線性小波概算的引入,預先計算輻射轉換法始得以處理高頻陰影與照明。當處理高頻信號的預先計算輻射轉換法研究多集中於直接光源與陰影的探討時,間接照明的研究多半處於被忽略的狀態。在本論文中,我們結合利用三重積積分的重新打光法與預先計算好的間接照明能量轉換函式來繪製更符合現實世界情況的場景。
Precomputed Radiance Transfer ( PRT ) is a technique used to render a scene with complex light interactions precomputed. Spherical Harmonics was first chosen to represent and compress the huge precomputed data, though it can only represent low-frequency shadows and lighting efficiently. Later, with the introduction of non-linear wavelet approximation, PRT is capable of handling all-frequency shadows and lighting. While most all-frequency PRT researches are focused on direct illumination and shadowing effects, the indirect illumination part is often neglected. In this thesis, we combine the triple product integral relighting method with precomputed indirect transfer functions to better render scenes that meet real-world conditions.
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