研究生: |
李俊陞 |
---|---|
論文名稱: |
具低資料傳輸率之向量式臉部動畫合成法 A low data rate vector-based facial animation |
指導教授: | 楊熙年 |
口試委員: | |
學位類別: |
碩士 Master |
系所名稱: |
電機資訊學院 - 資訊系統與應用研究所 Institute of Information Systems and Applications |
論文出版年: | 2005 |
畢業學年度: | 93 |
語文別: | 英文 |
論文頁數: | 35 |
中文關鍵詞: | 向量式 、臉部動畫 、合成 、低傳輸率 |
相關次數: | 點閱:2 下載:0 |
分享至: |
查詢本校圖書館目錄 查詢臺灣博碩士論文知識加值系統 勘誤回報 |
我們展示了一個新的架構,可以利用影片或Mocap資料產生二維線條化的動畫,從這兩種資料中得到臉部表情的變化,進而產生臉部動畫。我們用SVG產生一個model,使得得到的資料可以在這個model上產生相對應的臉部動畫,由於向量式的圖形相當省空間,而且也有相當好的品質,所以利用SVG做出來的動畫,可以有相當好的成果。
[1] Alexa, M., Cohen-Or, D., and Levin, D., “As-rigid-as-possible shape interpolation,”
in Proceedings of the 27th annual conference on Computer graphics
and interactive techniques, pp. 157–164, ACM Press/Addison-Wesley Publishing
Co., 2000.
[2] Barshatzky, K. and Kerrigan, M., SVG and SMIL for Interactive Multimedia
Documents. ACM SIGGRAPH Course Note 37, 2003.
[3] Bregler, C., Covell, M., and Slaney, M., “Video rewrite: driving visual
speech with audio,” in Proceedings of the 24th annual conference on Computer
graphics and interactive techniques, pp. 353–360, ACM Press/Addison-Wesley
Publishing Co., 1997.
[4] Buck, I., Finkelstein, A., Jacobs, C., Klein, A., Salesin, D. H., Seims,
J., Szeliski, R., and Toyama, K., “Performance-driven hand-drawn animation,”
in NPAR 2000 : First International Symposium on Non-Photorealistic
Animation and Rendering, pp. 101–108, June 2000.
[5] Burford, D. and Blake, E., “Face-to-face implies no interface,” in 2nd South
African Conference on Human-Computer Interaction, (Pretoria, South Africa),
University of Pretoria, 2001.
[6] Cani, M.-P. and Hornus, S., “Subdivision-curve primitives: A new solution
for interactive implicit modeling,” in Proceedings of the International Conference
on Shape Modeling & Applications, p. 82, IEEE Computer Society, 2001.
[7] Chen, H., Liu, Z., Rose, C., Xu, Y., Shum, H.-Y., and Salesin, D.,
“Example-based composite sketching of human portraits,” in NPAR ’04: Proceedings
of the 3rd international symposium on Non-photorealistic animation
and rendering, (New York, NY, USA), pp. 95–153, ACM Press, 2004.
[8] Choi, J. and Szymczak, A., “On coherent rotation angles for as-rigid-aspossible
shape interpolation,” in Proceedings of the 15th Canadian Conference
on Computational Geometry (CCCG), pp. 111–114, 2003.
[9] DeCarlo, D., Finkelstein, A., Rusinkiewicz, S., and Santella, A.,
“Suggestive contours for conveying shape,” ACM Trans. Graph., vol. 22, no. 3,
pp. 848–855, 2003.
32
[10] Diepold, K., Grzeszczuk, R., Pandzic, I., Petajan, E., Sodagar, I.,
Spierer, J., and Taubin, G., MPEG-4: The Next Generation for Interactive
Media. ACM SIGGRAPH Course Note 11, 2002.
[11] Ezzat, T., Geiger, G., and Poggio, T., “Trainable videorealistic speech
animation,” ACM Transactions on Graphics, vol. 21, no. 3, pp. 388–398, 2002.
[12] Finkelstein, A. and Salesin, D. H., “Multiresolution curves,” in Proceedings
of the 21st annual conference on Computer graphics and interactive techniques,
pp. 261–268, ACM Press, 1994.
[13] Gleicher, M., “Retargetting motion to new characters,” in Proceedings of
the 25th annual conference on Computer graphics and interactive techniques,
pp. 33–42, ACM Press, 1998.
[14] Hertzmann, A., Oliver, N., Curless, B., and Seitz, S. M., “Curve analogies,”
in Proceedings of the 13th Eurographics workshop on Rendering, pp. 233–
246, Eurographics Association, 2002.
[15] Hornus, S., Angelidis, A., and Cani, M.-P., “Implicit modelling using
subdivision-curves,” The Visual Computer, vol. 19, pp. 94–104, May 2003.
[16] Kähler, K., Haber, J., Yamauchi, H., and Seidel, H.-P., “Head
shop: generating animated head models with anatomical structure,” in SCA
’02: Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on
Computer animation, (New York, NY, USA), pp. 55–63, ACM Press, 2002.
[17] K¨ahler, K., Haber, J., and Seidel, H.-P., “Reanimating the dead: reconstruction
of expressive faces from skull data,” ACM Transactions on Graphics,
vol. 22, no. 3, pp. 554–561, 2003.
[18] Koch, R. M., Gross, M. H., Carls, F. R., von Büren, D. F.,
Fankhauser, G., and Parish, Y. I. H., “Simulating facial surgery using
finite element models,” in SIGGRAPH ’96: Proceedings of the 23rd annual
conference on Computer graphics and interactive techniques, (New York, NY,
USA), pp. 421–428, ACM Press, 1996.
[19] Kurlander, D., Skelly, T., and Salesin, D., “Comic chat,” in Proceedings
of the 23rd annual conference on Computer graphics and interactive techniques,
pp. 225–236, ACM Press, 1996.
[20] Lee, Y., Terzopoulos, D., and Walters, K., “Realistic modeling for facial
animation,” in Proceedings of the 22nd annual conference on Computer graphics
and interactive techniques, pp. 55–62, ACM Press, 1995.
33
[21] Lewis, J. P., Cordner, M., and Fong, N., “Pose space deformation: a
unified approach to shape interpolation and skeleton-driven deformation,” in
Proceedings of the 27th annual conference on Computer graphics and interactive
techniques, pp. 165–172, ACM Press/Addison-Wesley Publishing Co., 2000.
[22] Litwinowicz, P. and Williams, L., “Animating images with drawings,” in
SIGGRAPH ’94: Proceedings of the 21st annual conference on Computer graphics
and interactive techniques, (New York, NY, USA), pp. 409–412, ACM Press,
1994.
[23] Liu, Z., Shan, Y., and Zhang, Z., “Expressive expression mapping with ratio
images,” in Proceedings of the 28th annual conference on Computer graphics
and interactive techniques, pp. 271–276, ACM Press, 2001.
[24] MobileSVG, W3C SVG Tiny Specification. World Wide Web Consortium
(W3C): http://www.w3.org/TR/SVGMobile/, 2003.
[25] Na, K. and Jung, M., “Hierarchical retargeting of fine facial motions,” in
Computer Graphics Forum, vol. 23, Eurographics Association, 2004.
[26] Noh, J. Y. and Neumann, U., “Expression cloning,” in Proceedings of the 28th
annual conference on Computer graphics and interactive techniques, pp. 277–
288, ACM Press, 2001.
[27] Pandzic, I. S., “Facial motion cloning,” Graphical Models, vol. 65, no. 6,
pp. 385–404, 2003.
[28] Pandzic, I. S. and Forchheimer, R., eds., MPEG-4 Facial Animation - The
standard, implementations and applications. John Wiley & Sons, 2002.
[29] Pearson, D. E. and Robinson, J. A., “Visual communication at vrey low
data rates,” in Proceedings of the IEEE, pp. 795–812, New York.Institute of
Electrical and Electronics Engineers,1913-, 1985.
[30] PocketSVG, PocketSVG. http://www.pocketsvg.com/, 2003.
[31] Pyun, H., Kim, Y., Chae, W., Kang, H. W., and Shin, S. Y., “An examplebased
approach for facial expression cloning,” in Proceedings of the 2003 ACM
SIGGRAPH/Eurographics Symposium on Computer Animation, pp. 167–176,
Eurographics Association, 2003.
[32] Seitz, S. M. and Dyer, C. R., “View morphing,” in Proceedings of the 23rd
annual conference on Computer graphics and interactive techniques, pp. 21–30,
ACM Press, 1996.
[33] Stegmann, M. B., The AAM-API. Richard Petersens Plads, Building 321,
DK-2800 Kgs. Lyngby: Informatics and Mathematical Modelling, Technical
University of Denmark, DTU, 2003. http://www.imm.dtu.dk/~aam/aamapi/.
34
[34] Stegmann, M. B., Fisker, R., Ersbøll, B. K., Thodberg, H. H., and
Hyldstrup, L., “Active appearance models: Theory and cases,” in Proc. 9th
Danish Conference on Pattern Recognition and Image Analysis (Johansen,
P., ed.), vol. 1, (Aalborg, Denmark), pp. 49–57, AUC, 2000.
[35] Waters, K., “A muscle model for animation three-dimensional facial expression,”
in Proceedings of the 14th annual conference on Computer graphics and
interactive techniques, pp. 17–24, ACM Press, 1987.
[36] Williams, L., “Performance-driven facial animation,” in Proceedings of the
17th annual conference on Computer graphics and interactive techniques,
pp. 235–242, ACM Press, 1990.