研究生: |
吳政諺 Wu, Jheng-Yan |
---|---|
論文名稱: |
以清華STEAM學校DDMT教學模式發展國小學生STEAM素養-從數學觀點切入 Develop STEAM Literacy of Elementary School Students with DDMT Teaching Model of Tsing Hua STEAM School-From a Mathematical Perspective |
指導教授: |
許慧玉
Hsu, Hui-Yu |
口試委員: |
陳建誠
Chen, Jian-Cheng 王子華 Wang, Tzu-Hua |
學位類別: |
碩士 Master |
系所名稱: |
竹師教育學院 - 數理教育研究所 Graduate Institute of Mathematics and Science Education |
論文出版年: | 2020 |
畢業學年度: | 109 |
語文別: | 中文 |
論文頁數: | 78 |
中文關鍵詞: | 清華STEAM學校 、STEAM 、DDMT Teaching Model 、環境舒適度 |
外文關鍵詞: | Tsinghua STEAM school, STEAM, DDMT Teaching Model, Environmental comfort |
相關次數: | 點閱:3 下載:0 |
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本研究旨在探究國小六年級學生如何在清華STEAM學校的課程架構以及DDMT Teaching Model的教學設計下,以數學的觀點理解生活現象。從發現問題到問題建模的探究歷程,當作現場教師在設計STEAM課程的教學和參考。研究中所設計的教材主軸為「環境舒適度」的感受。研究目的有以下兩點:一、探討在DDMT Teaching Model中,課程設計的歷程。二、探討在清華SETAM學校DDMT教學模式各階段中,學生探究歷程之學習經驗。
本研究採用質性個案研究法,以及設計研究法。以研究者所任教的新竹縣某國小六位六年級的學生為研究對象。研究工具包含STEAM教材、學習單以及訪談大綱。研究結果針對課程設計以及學生的探究歷程兩的方面進行分析,以下將統整本研究的結論。
課程設計的歷程:
1.課程的發展主軸為「舒適度」,領域為輔助主軸課程。
2.用數據切入課程有助於現象理解。
3.建模與模型是從粗略走向精細的過程
學生的探究歷程表現:
1.階段一「發現」的情境佈置要從環境觀察開始
2.學生在建模與模型時數據可形成區間
3.舒適度存在著個體之間的差異
This research aims to explore how the sixth graders of elementary school understand life phenomena from a mathematical point of view under the curriculum framework of Tsinghua STEAM school and the teaching design of the DDMT Teaching Model. The inquiry process from problem discovery to problem modeling serves as a reference for on-site teachers in designing STEAM courses. The main axis of the teaching materials designed in the research is the feeling of "environmental comfort". The research purpose has the following two points: 1. To explore the course of course design in the DDMT Teaching Model. 2. Discuss the learning experience of students' exploration process in each stage of the DDMT Teaching Model of Tsinghua SETAM School.
This research adopts qualitative case study method and design research method. Six sixth-grade students from an elementary school in Hsinchu County who were taught by the researcher were selected as the research objects. Research tools include STEAM teaching materials, study sheets and interview outlines. The research results are analyzed in terms of curriculum design and students' exploration process. The following will unify the conclusions of this research.
Course design process:
1.The main axis of curriculum development is "comfort", and the field is auxiliary main axis courses.
2.Using data to cut into the curriculum helps to understand the phenomenon.
3.Model and modeling is a process from rough to fine.
Performance of students' inquiry process:
1.The situational arrangement of stage one "discovery" should start from environmental observation.
2.The data can form an interval when students are model and modeling.
3.There are individual differences in comfort.
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