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研究生: 曾柏桓
Tseng, Po Huan
論文名稱: 以智慧型手機為操作裝置之三維模型操控介面設計
EZ-Manipulator: Designing a Mobile, Fast and Ambiguity-Free 3D Manipulation Interface using Smartphones.
指導教授: 朱宏國
Chu, Hung Kuo
口試委員: 姚智原
李潤容
王浩全
學位類別: 碩士
Master
系所名稱: 電機資訊學院 - 資訊工程學系
Computer Science
論文出版年: 2015
畢業學年度: 103
語文別: 英文
論文頁數: 29
中文關鍵詞: 三維模型操作介面互動技術多點觸控陀螺儀感應器手持裝置輸入裝置
外文關鍵詞: 3D manipulation interface, interaction technique, multi-touch, gyroscope sensor, mobile device, input device
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  • 近幾年智慧型手機快速普及,成為生活中不可或缺的工具之一。因為其具有高攜帶性與便利性等優點,能夠提供新型態的與三維模型互動的操作方式。
    我們以智慧型手機為控制裝置,利用手勢操作設計一套快速、容易上手的三維模型操作介面,並且能控制九個維度的參數(三維移動、三維旋轉、三維形變),以及透過內建陀螺儀實現的自由旋轉模型操作。
    在我們的設計中,使用者以雙手把持手機進行操作。
    使用單指或雙指的手勢,即可對模型進行相對應的操作,例如:移動、旋轉、型變等。
    使用雙手任意旋轉手機,畫面中的模型也會產生相同地旋轉,就像把模型拿在手中般。
    此外,我們也針對了在操作時可能會遇到的「Ambiguity」問題進行研究,並且實作了「動態攝影機」進行輔助,解決Ambiguity問題。
    讓使用者在操作的過程中,不會因此受到阻礙或產生錯誤的操作。
    最後,根據使用者測試的結果顯示,使用我們的介面完成實驗所花費的時間遠少於傳統鍵盤滑鼠介面。
    並且大部份的實驗者都給予我們的介面正面的評價。


    The popularity of portable and handy smartphones offers a great potential for new forms of interaction with virtual 3D contents.
    We present the design of {\EZM}, a new 3D manipulation interface on smartphones that provides mobile, fast and ambiguity-free 9DOF (nine Degrees of Freedom) axis-constrained manipulations and free-form rotation using the multitouch inputs and gyroscope sensor.
    In our design, users benefit from the handiness of smartphones, while being able to manipulate the 3D objects easily at both fine-grained and coarse levels using respectively intuitive single- or two-finger gestures and rotating the device in hand(s).
    We further investigate the ambiguous manipulation problems introduced by multitouch-based indirect manipulations, and proposed a dynamic adjustment of virtual camera to effectively resolve the ambiguity.
    A preliminary study reports that our interface has significant lower task completion times in comparison to conventional keyboard-mouse interface, and gains positive user experience from both novices and experts.

    中文摘要 i Abstract ii 1 Introduction ................................1 1.1 Overview .................................. 2 1.2 Scenario................................... 3 2 Related Work ...............................5 2.1 InteractionWithTouchScreen ....................... 5 2.2 Mid-AirInteraction............................. 7 2.3 InteractionWithMobileDevice ...................... 7 3 Implementation ................................9 3.1 SystemOverview .............................. 9 3.2 Implementation ............................... 10 3.2.1 Multitouch Gestures: Axis-Constrained Manipulation . . . . . . . 10 3.2.2 Gyroscope:Free-FormRotation .................. 12 3.2.3 CameraControlandObjectSelection . . . . . . . . . . . . . . . 13 3.3 AmbiguousManipulation.......................... 13 4 User Evaluation ........................16 4.1 Setup .................................... 16 4.1.1 Exp.I:3DObjectManipulations.................. 17 4.1.2 Exp.II:AmbiguousManipulations ................ 17 4.1.3 Exp.III:UserExperience ..................... 18 4.2 Discussion.................................. 19 4.2.1 Result.I:3DObjectManipulations ................ 19 4.2.2 Result.II:AmbiguousManipulations . . . . . . . . . . . . . . . 20 4.2.3 Result.III:UserExperience .................... 20 5 Conclusion ...................................22 5.1 Application ................................. 23 5.2 Limitation.................................. 23 5.3 Contribution................................. 24 5.4 FutureWork................................. 24 Bibliography.....................................26

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