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研究生: 呂理鈞
Li-Chun Lu
論文名稱: 基於馬可夫鏈與音樂理論之互動式藍調吉他呼喊與回應即興系統
An Interactive Call and Response Blues Guitar Jamming System based on Markov Chain and Music Theory
指導教授: 劉奕汶
Liu, Yi-Wen
蘇郁惠
Su, Yu-Huei
口試委員: 蘇黎
Su, Li
林宜徵
Lin, Yi-Cheng
俞韋亘
Yu, Wei-Hsuan
學位類別: 碩士
Master
系所名稱: 藝術學院 - 音樂學系所
Music
論文出版年: 2022
畢業學年度: 111
語文別: 中文
論文頁數: 49
中文關鍵詞: 馬可夫鍊藍調吉他呼喊與回應即興互動系統
外文關鍵詞: Blues, guitar, call and response, jamming, interactive system
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  • Call and Response是藍調音樂中經典的音樂技巧之一,在音樂的呈現上為前後旋律、聲響的相互呼應,如同人與人之間的對話、語意或情緒的相互交流,此技巧更是藍調吉他手在即興演奏過程中最有趣的部分之一。本研究旨在建立一個讓人能夠獨自與電腦進行十二小節藍調吉他即興的系統,並專注在Call and Response的實現。本系統共有三個聲部,分別是爵士鼓與電貝斯伴奏,以及回應玩家的彈奏旋律的電鋼琴獨奏。玩家設定即興的拍速、調性、和弦進行以開啟伴奏環境,並透過真實的電吉他彈奏一段旋律(Call),送進系統分析並生成一段與玩家樂句相對應的回應旋律(Response),且立刻在節拍上演奏,如此一來一往達到模擬真實多人即興的情境與氛圍。本系統使用馬可夫鏈與音樂理論,對藍調即興音樂片段進行數據統計與結構分析,探討多種旋律結構定義與生成方式,經過實驗歸納出三種回應旋律生成的演算法,並開發成實際可遊玩的互動即興程式。最後徵求具有藍調即興能力的吉他手進行實測及訪談、問卷回饋。結果顯示:多數玩家認為本系統回應旋律符合樂理與藍調風格,且認同此系統對於吉他學習與練習均具有很大的幫助。


    “Call and Response” is an important technique in Blues music. One melody echoes with other melodies, like how people communicate with each other. This technique is the most fascinating part of Blues guitar jamming. In this thesis, we propose an interactive 12-bar Blues guitar jamming system that focuses on the realization of call and response. This system contains three parts: drums, bass, and the e-piano which responds to the user. After the tempo, key, and chord progression are set, the user plays a melody and the system will analyze and generate a response melody. The groove flows back and forth like how we improvise with real people. We used Markov chain and music theory to analyze Blues guitar improvising music, and sought to define the structure of music and generate the melody. We proposed three algorithms for the generation of response melodies, then developed a playable jamming system. Finally, we invited subjects with Blues guitar jamming experiences for tests, interviews, and questionnaire feedback. The results show that most players think the response melody of this system is in line with music theory and Blues style, and agree that this system is very helpful for guitar learning and practice.

    第一章 緒論 ……1 1.1 研究動機 ……1 1.2 研究目標 ……2 1.3 論文架構 ……2 第二章 背景知識與文獻回顧 ……3 2.1 音樂背景 ……3 2.1.1 藍調音樂 ……3 2.1.2 藍調音階 ……3 2.1.3 十二小節藍調 ……4 2.1.4 即興音樂 ……5 2.1.5 呼喊與回應 ……5 2.2 相關研究 ……6 2.3 相關工具 ……8 2.3.1 MuseScore 3 ……8 2.3.2 Mido ……8 2.3.3 Librosa ……8 第三章 實驗環境 ……10 3.1 實驗器材 ……10 3.2 系統環境 ……10 3.3 系統流程 ……11 3.4 爵士鼓伴奏 ……12 3.5 貝斯伴奏 ……14 3.6 玩家彈奏音訊分析 ……16 第四章 實驗內容 ……17 4.1 訓練資料 ……17 4.2 實驗一 純馬可夫模型生成 ……19 4.2.1 記錄音符與定義事件方式 ……20 4.2.2 馬可夫模型 ……21 4.2.3 旋律生成架構 ……22 4.2.4 實驗一 小結與假設 ……23 4.3 實驗二 音高走向條件的馬可夫模型 ……24 4.3.1 針對音高上下行的馬可夫模型 ……24 4.3.2 針對上下行序列做旋律生成 ……25 4.3.3 旋律生成架構 ……26 4.3.4 實驗二小結與假設 ……27 4.4 實驗三 音域與音長條件的馬可夫模型 ……27 4.4.1 模型訓練 ……27 4.4.2 旋律生成架構 ……29 4.4.3 實驗三 小結與假設 ……30 4.5 小結 ……31 第五章 實驗結果與玩家回饋 ……31 5.1 受試者背景 ……31 5.1.1 音樂經驗 ……31 5.1.2 藍調音樂的認識 ……32 5.2 受試者主觀性測試 ……32 5.2.1 生成旋律是否和諧 ……32 5.2.2 生成旋律是否具有藍調的特色 ……33 5.2.3 生成旋律主觀好聽程度 ……34 5.2.4 生成旋律變化性/有趣程度 ……36 5.2.5 生成旋律是否有回應到您的彈奏 ……37 5.2.6 生成旋律是否有引導或啟發您下一段彈奏 ……37 5.2.7 整體遊玩滿意度 ……39 5.3 總評 ……40 5.4 其他建議與回饋 ……41 5.5 小結 ……42 第六章 結論與未來展望 ……44 6.1 結論 ……44 6.2 未來展望 ……45 參考資料 ……47

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